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Wednesday, October 30, 2013
Internet Archive October 2002: Merchant Empires Game Manual: Menu Bar
https://web.archive.org/web/20020809020719/http://www.advancedpowers.com/me_3g/docs/
Thursday, October 10, 2013
Merchant Empires Manual: Game Universe
http://web.archive.org/web/20020809020719/http://www.advancedpowers.com/me_3g/docs/
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Internet Archive: Advanced Powers Mwerchant Empires
http://web.archive.org/web/20020402050835/http://www.advancedpowers.com/index.php?page=play
Play OpenME
Make your character stand out by gathering experience and defeat your enemies in the alliance of your choice, taking advantage of every possible speciality of your choosen race.
Current Games:
Second Generation [PLAY]
This is a Alpha Test Game.
Fully playable and changes every day.
AA ME [PLAY] (External)
This is the latest in a custom fork of the game still true to the AP ME source tree.
This one should stabilize quickly.
71 / 3793
Play OpenME
Make your character stand out by gathering experience and defeat your enemies in the alliance of your choice, taking advantage of every possible speciality of your choosen race.
Current Games:
Second Generation [PLAY]
This is a Alpha Test Game.
Fully playable and changes every day.
AA ME [PLAY] (External)
This is the latest in a custom fork of the game still true to the AP ME source tree.
This one should stabilize quickly.
71 / 3793
Internet Archive: SourceForge: Project: Open Merchant Empires: Summary
From: http://web.archive.org/web/20030104121309/http://sourceforge.net/projects/openme :
Summary | Admin | Home Page | Forums | Tracker | Bugs | Support | Patches | RFE | Lists | Tasks | Docs | News | CVS | Files |
| Project: Open Merchant Empires: Summary |
Summary | Admin | Home Page | Forums | Tracker | Bugs | Support | Patches | RFE | Lists | Tasks | Docs | News | CVS | Files |
This is a fork of the Merchant Empires code base by Bryan Brunton that will add a distributable and truly open source version of the ME game, with the modifications requested by the playerbase. Try the game at http://advancedpowers.com/
Registered: 2001-05-07 08:37 Activity Percentile (last week): 94.1269% View project activity statistics |
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dfroberg - 2002-11-25 19:59 alpha game opens for ME 2.0 oliverdb - 2001-12-06 05:14 Current Game Ends October 1, 2001 dfroberg - 2001-09-01 09:53
(1 Comment) [Read More/Comment]
Opening of SF Project OpenME dfroberg - 2001-05-07 16:16 |
Internet Archive: Merchant Empires: Manual, Tips & Hints
From: http://web.archive.org/web/20020806074307/http://www.advancedpowers.com/index.php?page=manual :
Manual, Tips & Hints
There is a quite alot of different ways of doing things....
Lots of Info in the Manual
More to be added...
68 / 1139
Manual, Tips & Hints
There is a quite alot of different ways of doing things....
Lots of Info in the Manual
More to be added...
68 / 1139
Wednesday, October 9, 2013
Interent Archive: Merchant Empires Universe
http://web.archive.org/web/20021001212015/http://universerpg.homeip.net/merchempires/
MERCHANT EMPIRES UNIVERSE
We have moved to the following address http://universerpg.homeip.net
MERCHANT EMPIRES UNIVERSE
We have moved to the following address http://universerpg.homeip.net
Internet Archive: Merchant Empires: Dark Universe
From: http://web.archive.org/web/20021121131549/http://universerpg.homeip.net/ :
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Internet Archive: Don't Panic Merchant Empires
From: http://web.archive.org/web/20020605001255/http://dontpanic.dyndns.org/me_2g/ :
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Internet Archive: Star Trek Merchant Empires: M.E. Links
From: http://web.archive.org/web/20020806161334/http://universerpg.homeip.net/melinks.php :
Tuesday 6, Aug 2002 - 12:07:25
Main
Home
Join
Information
About Us
ME Links
Systems
Validate User
Retrieve Password
ME Links
Here is a list of Merchant Empires servers that are currently online today
Click Here To Play AP ME
This is a Alpha Test Game.
Fully playable and bugfixes applied continously.
Click Here To Play Dont Panic ME
I am opening this game up to the public to play around in, but it is not quite set up yet. Ships and Weapons are not set up well yet.
Click Here To Play AA ME (Merchant Empires Unierse)
This game is still true to the the AP source tree, but with a new graphical layout.
It is now on 24/7.
Dont Forget!
Vote for Merchant Empires
MPOGD
If you vote you help yourself by bringing more players to the game, this creates a universe that is more alive.
Donations
Consider making a donation for better servers and service. Any donation no matter the size makes life a lot easier on the admins of the OpenME Project. To play the game is *free* this is *not* a required donation, it's completely voluntary.
Make payments with PayPal - it's fast, free and secure!
Merchant Empires Universe
A D S A D S
Support the Merchant Empires project. Please sign up with one of our sponsors.
Tuesday 6, Aug 2002 - 12:07:25
Main
Home
Join
Information
About Us
ME Links
Systems
Validate User
Retrieve Password
ME Links
Here is a list of Merchant Empires servers that are currently online today
Click Here To Play AP ME
This is a Alpha Test Game.
Fully playable and bugfixes applied continously.
Click Here To Play Dont Panic ME
I am opening this game up to the public to play around in, but it is not quite set up yet. Ships and Weapons are not set up well yet.
Click Here To Play AA ME (Merchant Empires Unierse)
This game is still true to the the AP source tree, but with a new graphical layout.
It is now on 24/7.
Dont Forget!
Vote for Merchant Empires
MPOGD
If you vote you help yourself by bringing more players to the game, this creates a universe that is more alive.
Donations
Consider making a donation for better servers and service. Any donation no matter the size makes life a lot easier on the admins of the OpenME Project. To play the game is *free* this is *not* a required donation, it's completely voluntary.
Make payments with PayPal - it's fast, free and secure!
Merchant Empires Universe
A D S A D S
Support the Merchant Empires project. Please sign up with one of our sponsors.
Star Trek: Merchant Empires: About Us
From: http://web.archive.org/web/20021013045117/http://universerpg.homeip.net/aboutus.php :
Star Trek: Merchant Empires
Welcome To Our New Site. Sunday 13, Oct 2002 - 00:39:45
Main
Home
Join
Information
About Us
ME Links
Systems
Validate User
Retrieve Password
Click here for STARTREK.COM
About Us
Merchant Empires Universe was started in May of 2002. It is a fork of the original game as designed by Bryan Brunton and the continued efforts of the Open ME project. Merchant Empires has gone through several stages in the last 2 years. Here is a breakup of that history.
Screenshot The original development that started things off. This project started early in the year 2000 and since then has sparked a lot of imagination from developers world wide. This version no longer exists nor is it support by Bryan Brunton today. You will be able to find the original setup located at sourceforge.net.
Screenshot The Open ME development that picked up after Bryan Brunton's original development. This project started early in the year 2001 and has undergone several upgrades that distinguish it from the original efforts of it's predecessor. You can play this game still today by visiting www.advancedpowers.com.
Screenshot This a development that is similar to the Open ME dev. It uses different ideas which are not implemented in the Advanced Powers dev and is constantly changing from week to week. You can play the game by visiting the site at dontpanic.dyndns.org
Screenshot This a development that is similar to the Open ME dev. It uses different ideas which are not implemented in the Advanced Powers dev and is constantly changing from week to week. You can play the game by joining in the "Join" page of this site
Star Trek: Merchant Empires
Welcome To Our New Site. Sunday 13, Oct 2002 - 00:39:45
Main
Home
Join
Information
About Us
ME Links
Systems
Validate User
Retrieve Password
Click here for STARTREK.COM
About Us
Merchant Empires Universe was started in May of 2002. It is a fork of the original game as designed by Bryan Brunton and the continued efforts of the Open ME project. Merchant Empires has gone through several stages in the last 2 years. Here is a breakup of that history.
Screenshot The original development that started things off. This project started early in the year 2000 and since then has sparked a lot of imagination from developers world wide. This version no longer exists nor is it support by Bryan Brunton today. You will be able to find the original setup located at sourceforge.net.
Screenshot The Open ME development that picked up after Bryan Brunton's original development. This project started early in the year 2001 and has undergone several upgrades that distinguish it from the original efforts of it's predecessor. You can play this game still today by visiting www.advancedpowers.com.
Screenshot This a development that is similar to the Open ME dev. It uses different ideas which are not implemented in the Advanced Powers dev and is constantly changing from week to week. You can play the game by visiting the site at dontpanic.dyndns.org
Screenshot This a development that is similar to the Open ME dev. It uses different ideas which are not implemented in the Advanced Powers dev and is constantly changing from week to week. You can play the game by joining in the "Join" page of this site
Interent Archive: Star Trek: Merchant Empires News Circa October 2002
From: http://web.archive.org/web/20021013075330/http://universerpg.homeip.net/login.php
9/14/02: Service has been restored to Hotmail accounts. If you have a Hotmail account and have not received a validation code as of yet please visit the Retrieve Password page to get your Validation Code. Again I apologize for the interruption of serice to those who have Hotmail accounts. - Administrator
09/09/02: For any player who signed up recently with a Hotmail email account I apologize for the interruption in service. Hotmail doesnt seem to like to receive email from my server. So I have alidated every player to date with a hotmail account. So just go on in and create your player and if you are still having problems please email support@universerpg.homeip.net. Thank you all for your support
08/18/02: For all players who have signed up and not received a validation code, please visit the Retrieve Password Page to haveyour info sent to you. You will receive an email within 2 minutes. The reason you did not receive a password was mainly due to the email server being down.
The server has been stabilized. Everytrything should be working now :). Enjoy!
9/14/02: Service has been restored to Hotmail accounts. If you have a Hotmail account and have not received a validation code as of yet please visit the Retrieve Password page to get your Validation Code. Again I apologize for the interruption of serice to those who have Hotmail accounts. - Administrator
09/09/02: For any player who signed up recently with a Hotmail email account I apologize for the interruption in service. Hotmail doesnt seem to like to receive email from my server. So I have alidated every player to date with a hotmail account. So just go on in and create your player and if you are still having problems please email support@universerpg.homeip.net. Thank you all for your support
08/18/02: For all players who have signed up and not received a validation code, please visit the Retrieve Password Page to haveyour info sent to you. You will receive an email within 2 minutes. The reason you did not receive a password was mainly due to the email server being down.
The server has been stabilized. Everytrything should be working now :). Enjoy!
Star Trek: Merchant Empires
From: http://web.archive.org/web/20020923181240/http://universerpg.homeip.net/ :
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Internet Archive: Play Merchant Empires Circa April 2002
From: http://web.archive.org/web/20020402050835/http://www.advancedpowers.com/index.php?page=play :
Play OpenME
Make your character stand out by gathering experience and defeat your enemies in the alliance of your choice, taking advantage of every possible speciality of your choosen race.
Current Games:
Second Generation [PLAY]
This is a Alpha Test Game.
Fully playable and changes every day.
AA ME [PLAY] (External)
This is the latest in a custom fork of the game still true to the AP ME source tree.
This one should stabilize quickly.
71 / 3793
Play OpenME
Make your character stand out by gathering experience and defeat your enemies in the alliance of your choice, taking advantage of every possible speciality of your choosen race.
Current Games:
Second Generation [PLAY]
This is a Alpha Test Game.
Fully playable and changes every day.
AA ME [PLAY] (External)
This is the latest in a custom fork of the game still true to the AP ME source tree.
This one should stabilize quickly.
71 / 3793
Merchant Empires News page Circa June 2002
From: http://web.archive.org/web/20020604063239/http://www.advancedpowers.com/index.php?page=news
Welcome Merchant.
The Merchant Empires Official Game Server
Click Play to Play & Sign Up...
Latest News
30 May 2002 02:47 - Merchant Empires Store Opens
Got the first test batch of Mugs, T-Shirs, Caps and other niffty stuff today and they actually looked great!! (Jaw dropped). Take a look for yourself at The Online Shop.
07 May 2002 19:05 - Merchant Empires Celebrates
OpenME @ Advancedpowers celebrates it's first birthday today.
Happy Birthday!
More News and Announcements >>>
For Fun
Added the first revision of the "Pod The Admins" Dart Board.
Print and Hang on Wall View
Welcome Merchant.
The Merchant Empires Official Game Server
Click Play to Play & Sign Up...
Latest News
30 May 2002 02:47 - Merchant Empires Store Opens
Got the first test batch of Mugs, T-Shirs, Caps and other niffty stuff today and they actually looked great!! (Jaw dropped). Take a look for yourself at The Online Shop.
07 May 2002 19:05 - Merchant Empires Celebrates
OpenME @ Advancedpowers celebrates it's first birthday today.
Happy Birthday!
More News and Announcements >>>
For Fun
Added the first revision of the "Pod The Admins" Dart Board.
Print and Hang on Wall View
Internet Archive: Merchant Empires Front Page Circa November 2001
From: http://web.archive.org/web/20011129022128/http://www.advancedpowers.com/ :
| Players: 1096 Players Online: 2 Servers Online: 2 |
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3:20am up 40 days, 8:01, 2 users, load average: 0.10, 0.13, 0.10
Internet Archive: Merchant Empire Round Results Circa December 2001
From: http://web.archive.org/web/20011214033203/http://www.advancedpowers.com/me_active/index.php3 :
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PostgreSQL Error: 0 () Session halted. |
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Wednesday, October 2, 2013
Stellar Guard
Note: This was an alliance that originated during the final days of Space Merchant. In Merchant Empires, it became known as Stellar Pride while in TDZK it became known as KAOS.
They arose from the ashes of the great collapse. A collection of lost souls, merchants, military and brigands.
In the chaos this unlikey collection of pilots found each other and through each other found the strength to rise above the madness of societies collapse and become more than allies, They were bound together by blood and bound by honor.
Now generations later The Stellar Guard as they had become known were a nation of pilots within the seperate factions of TRI.
Flash Intro HTML Intro
Welcome to the Stellar Guard website
We will actively oppose piracy.
We will promote honor and honesty among our pilots.
We will strive to further and promote The Reconstruction Initiative.
May 21, 2001
*She steps up the dais, smiling nervously at the gathered crowd. Those who know her, can see behind that somewhat faked nervousness. However the gratitude in her eyes and smile as she scans the crowd for a few specific faces is genuine. She clears her throat*
"Ladies and gentlemen, it is with great pride that I officially declare the Stellar Guard HQ open. This could not have been possible without the help of many.
My heartfelt thanks go to Babaloo for his undying support, IceFox for those inspired texts and WishBone for helping me kill Bugs.
A very special thank you goes to all of you who come and will come enjoy the Stellar Guard hospitality.
Ladies and Gentlemen, The Stellar Guard HQ!
Refreshments will be served in The Bar"
*with a last smile, she leaves the dais
Comments and suggestions: admin@cherryredexpress.ca
Created by Go to the Cherry Red express
Wayback Machine
JUL AUG OCT
Previous capture 7 Next capture
2000 2001 2002
2 captures
7 Aug 01 - 20 Oct 01
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Biographies
Our History
Brave New Frontier
Stellar Guard Ranks
Commander
Commander is the utmost highest rank a Stellar Guard can hope to attain. They lead, trade, fight and do all the paperwork. A commander’s signature is required to bind any minor or standard treaty, and a unanimous agreement is required to seal a major one.
Wing Commander
Tasked with leading wings into battle against hostile forces, Wing Commanders are effectively the combat leaders. Skilled in most or all trades of combat and barter, they are fit and authorized to officially negotiate to a limited extent as well.
Lt. Wing Cmdr
Tasked with assisting the wing commanders in their duties, the lieutenant wing commanders are fit and authorized to lead in the wing commanders’ absence as well. The LWC is competent, cool under fire and capable of quick thinking and decision-making.
Colonel
The colonel is a very busy person. Tasked with some administrative duty and trusted highly by all commanders, colonels are most responsible for not only a major’s duties, but for pilot-leadership relations. They are the pilots’ voice to the leadership.
Major
The major has not only proven competent in all fields of trade, profiteering and combat, but is also skilled and shows an amount of leadership ability. Majors are trusted to command in the absence of the wing commanders and are competent at negotiation.
Captain
A captain has proven him or herself not only competent in the battlefield, but also in trade. A skill or at least know-how in trade and profiteering is seen as a necessity for any officer of even mildly considerable rank in today’s navy.
1st Lt.
The 1st lieutenant has proven himself to be a competent soldier. Forming the backbone of the Stellar Guard, 1st Lieutenants are often the first in and the last out of a combat engagement.
2nd Lt.
Still somewhat green, 2nd lieutenants are numerous and somewhat skilled.
Ensign
What can be said of an ensign? Not much. These pilots are still quite wet behind the ears and are usually new to the squad or play very little Jumpgate. The duty of an ensign is the same as any other officer, however- combat, trade, honor.
Cadet
Cadets are new to the Stellar Guard, and are often yet to be completely trusted by their superiors. A cadet has but one role: To learn and absorb as much as possible so that they may one day better serve TRI and the Stellar Guard.
Last Update: 6/21/01 8:06:41 AM
Comments and suggestions: admin@cherryredexpress.ca
Created by Go to the Cherry Red express
Wayback Machine
JUL AUG OCT
Previous capture 9 Next capture
2000 2001 2002
2 captures
9 Aug 01 - 20 Oct 01
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Stellar Guard Awards
Admin's Web
Awarded to any person instrumental in creating, maintaining or improving the website. This is a civilian award.
Civilian’s Thanks
Awarded for saving any civilian.
Crimson Heart
Awarded to any pilot who has been slain in battle five times during war.
Galactic Medal of Honor
Highest medal available to any pilot in the Stellar Guard. Awarded for extreme, arguably insane and suicidal bravery in the battlefield.
Get Well Soon Card
Awarded to any pilot who has been slain by another pilot in peacetime.
Hyperial’s Thanks
Awarded to any pilot instrumental in the protection of Hyperian territory.
Icefox’s Medallion of Explosives
Awarded to any pilot who has proven and admits to be a proud hothead, or was held back from assailing the crook who ‘stole’ his money by as many as five other Stellar Guard’s at any poker game.
Luck of the Negotiator
Awarded for averting a war via negotiation or quick thinking.
Mastery of Impact
Awarded to any pilot who has successfully mastered the delicate art of docking within his/hers 5 first hours of play.
Max’s Award of Insanity
Awarded to any pilot who has gambled more than ten thousand credits of his money away in bets of any kind.
Max’s Award of Prudence
Awarded to any pilot who has lured others to gamble away more than ten thousand credits of their money in bets of any kind.
Medallion of Victory
The Medallion of Victory is awarded for every confirmed hostile kill that a Stellar Guard makes. We here in the Stellar Guard feel that every kill counts, and award this medal to show our gratitude for those that have helped preserve the Guard and TRI.
Octavia’s Thanks
Awarded to any pilot instrumental in the protection of Octavian territory.
OH MY GOD! YOU KILLED RAIDERR! Badge of Honor
This badge is awarded to any pilot who has downed Raiderr one or more times. Note this does not apply to disconnect, only registered TRI destructions.
Plutonium Cross
Awarded for bravery in the battlefield. Can also be awarded for peeling a hostile off of a fellow Stellar Guard, thereby saving him or her from destruction.
Proakis’ Applause
Awarded to any pilot who has managed to or helped to make more than fifty million credits for the Stellar Guard.
Quanos’ Thanks
Awarded to any pilot instrumental in the protection of Quantar territory.
Soria’s Thanks
Awarded to any pilot instrumental in the protection of Solrain territory.
Spirit of the Guard
Awarded to any pilot who by his/her actions promotes SG goals and community. This award requiers that a majority of the members agree the recipient deserves it.
Thanks of the Movie Stars
Awarded to any pilot who has been instrumental in the protection of a questionably insane celebrity or high-ranking official.
Thanks of the Stars
Awarded to any pilot instrumental in the protection of all factional territories.
The Purple People’s Thanks
Awarded to any pilot instrumental in the protection of those lovable squishy purple guys we all know- the Amananthi.
TOW Specialist
Awarded to any pilot proving that he/she is expert at handling the command of a loaded TOW ship. That includes getting from point A to point B in a decent amount of time, dealing with fluxes and landing safely.
Last Update: 6/21/01 8:06:41 AM
Comments and suggestions: admin@cherryredexpress.ca
Created by Go to the Cherry Red express
Wayback Machine
JUL AUG OCT
Previous capture 7 Next capture
2000 2001 2002
2 captures
7 Aug 01 - 20 Oct 01
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Squad Management
Squad Roster
Political Climate
Stellar Guard roster
Callsign Squad position Wing Title JumpGate
Hans Commander 1st Combat Diplomat Officer Stats
Uriel Commander 1st Logistical Logistics Officer Stats
Babaloo Wing Commander 1st Combat Combat Officer Stats
Max. Wing Commander 1st Combat Combat Officer Stats
WishBone Wing Commander 1st Combat Combat Officer Stats
Icefox Lt. Wing Cmdr 1st Combat Intelligence Officer Stats
Ravageur Lt. Wing Cmdr 1st Combat Combat Officer Stats
DarthBobo Colonel 1st Combat Combat Officer Stats
Ventura Colonel 1st Logistical Economic Officer Stats
Struma Major 1st Logistical Logistics Officer Stats
DocHoliday Major 1st Combat Logistics Officer Stats
vhaal Captain 1st Logistical - Stats
SFPerkele Captain 1st Training - Stats
Hellshock Captain 1st Combat Combat Officer Stats
ccnate Captain 1st Combat - Stats
Jescarin Captain 1st Combat - Stats
Lapis Captain 1st Logistical Communications Officer Stats
ezee38 Captain 1st Combat - Stats
distrust Captain 1st Logistical Logistics Officer Stats
Magoss 1st Lt. 1st Training - Stats
Azrael001 2nd Lt. 1st Training - Stats
Ikarus 2nd Lt. 1st Combat - Stats
ZoltX 2nd Lt. 1st Training - Stats
Ambrosius 2nd Lt. 1st Training - Stats
Matter 2nd Lt. 1st Training - Stats
Nash 2nd Lt. 1st Logistical - Stats
mule Cadet 1st Logistical - Stats
Namrah Cadet 1st Training - Stats
jevaki Cadet 1st Training - Stats
The_tech Cadet 1st Training - Stats
Last Update: 6/21/01 8:06:41 AM
Wayback Machine
JUL AUG OCT
Previous capture 7 Next capture
2000 2001 2002
2 captures
7 Aug 01 - 20 Oct 01
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Political Climate
Relations with specific squads
Vitiosus Legio
Treaty type: Declared War
Effective since: 6/8/01 2:04:00 AM
VL declared war on June 7th, following a scuffle with a Stellar Guard Pilot. All SG pilots, be on your guard and stick together.
DEATH
Treaty type: Declared War
Effective since: 6/11/01 7:39:31 PM
OV
Treaty type: Watch
Effective since: 5/29/01 7:33:32 PM
Tri Traders Company
Treaty type: NAP
Effective since: 5/24/01 10:03:02 AM
The Dark Path
Treaty type: Watch
Effective since: 5/22/01 4:46:04 PM
SAS
Treaty type: NAP
Effective since: 5/22/01 12:04:40 PM
TRA
Treaty type: NAP
Effective since: 5/22/01 12:01:56 PM
Nazgul
Treaty type: NAP
Effective since: 5/22/01 12:01:45 PM
Relations with specific pilots
Comments and suggestions: admin@cherryredexpress.ca
Created by Go to the Cherry Red express
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